Posts tagged “Art

Introducing . . . the AURELIA BESTIARY

Today I’m pleased to formally announce the development of an Aurelia Bestiary: a compendium of monsters, machines, mutants, and mythic creatures that inhabit the City of Aurelia and her surrounding plains.

This 32-page (comic-sized) volume features creatures from the original novel Rise of the Tiger, new additions from the show Aurelia: Edge of Darkness, and even a few never-before-seen horrors from Aurelia’s deepest, darkest mad science labs! Written as if by Aurelian scientist themselves, the Aurelia Bestiary will include original field notes, poetry, scientific analysis, and other fun tidbits in the style and tone of our infamous world-in-crisis.

Aurelia Bestiary will be released by City Beast Studio, the sequential art and multimedia development cooperative I helm, along with my co-conspirators Terry Reed and Cole Norton. The release date has been set for the end of Aurelia’s current season: October 17th.

Enhanced by Zemanta


New Aurelia Artwork Takes Shape

Today, I happily returned to the Milwaukee Institute of Art and Design to provide feedback on illustrations-in-progress for upcoming episodes of AURELIA. John Matson and his fantastic pre-college students shared their wide-ranging work and a fresh new vision for Aurelia that will delight our actors and audience in weeks to come.

Enhanced by Zemanta

Flights of Aurelian Imagination

This morning I had the privilege, once again, of presenting the world of Rise of the Tiger (in this case AURELIA) to a class of pre-college students at the Milwaukee Institute of Art & Design.

photo (35)

Over the next week, they’ll be producing concept art, symbology and location designs inspired by the landscape of our fair mountain-bound city. Thanks to instructor and talented professional fantasy illustrator John Matson (whose credits include Magic: The Gathering and Game of Thrones) for coordinating the partnership, offering his students a taste of professional concept design.

photo (34)

Enhanced by Zemanta

New background sketches by Julie Roth


After preparing some preliminary sketches for our upcoming launch, Julie Roth has taken to the streets of Aurelia for her next background projects. Check out these rough sketches and learn more about Julie at her website.
Aurelia gritty street 2| Aurelia gritty street 1


AURELIA’s world nears completion

Getting close to our beta launch on Friday, June 28th! In the mean time, here’s an updated preview of a very small portion of artist Cassandra Genc‘s  almost-finished city landscape. You may recall this early sketch we posted several weeks ago. Can’t wait to show off the finished piece.

This image will be used for the show site “skin” and various video content throughout the show. Don’t forget to email us at for your exclusive invitation to view the beta site and be one of the first actors help tell Aurelia’s story! No experience necessary. No auditions.


Follow AURELIA on Pinterest!

As the Aurelia web show unfolds through the brilliance of our crowdsourced storytellers, we’ll no doubt develop an increasing variety of artwork. So where can you go to be inspired by all of it at once? Pinterest, of course. Follow our board there, and we’ll follow yours! Watch also for an upcoming board of Steampunk and fantasy inspiration, too—just in time for our actors to view, share and use to inspire the development of their characters’ stories.

Screen shot 2013-06-22 at 2.01.52 PM

Going deep into Aurelia with Julie Roth

Another sneak peek at Julie Roth‘s latest background project — just a small portion of a larger image. (But promise you won’t tell anyone what you’ve seen here, okay? Scientific experiments are top-secret in Aurelia. Even the smallest discovery can be worth a fortune, so you wouldn’t want anyone else stealing it!)

In addition to setting the scene, backgrounds like this one will be available for download so that players can use them in their videos, if desired.

Aurelia science lab final_TEASER

Can you guess what this image is part of?

Well, can you? Okay . . . we’ll give you a hint: it’s something that will help your character find his/her way around Aurelia when the show launches. If you said “a map,” you’re correct! This is a teaser piece of Allison Westbrook‘s beautiful diagram of Aurelia. Check out my original sketch to see how far this map has come!

Aurelia_map01 (1)

Meet the Cast

Artist Ignacio Narbona is hard at work on character designs. Here’s a rough sketch introduction to two of six main characters who will soon be rendered in full color.


Take a look at Aurelia’s Promenade and Science Lab

You’ve met Julie Roth. Now check out some of her early sketches of the Promenade and Science Lab!



A first peek at the City of Aurelia

Artist Cassandra Genc is working on mock-ups of the city in its Wasteland environs. Here’s an early concept sketch, showing one side of the city looking out over the darkness. What do you think?skinoption2

Meet Artist Julie Roth

Julie Roth is one of the artists working on the show. Here’s how Julie describes her work:

“I am an Illustration Major and recent graduate from the Milwaukee Institute of Art & Design, 2013. I possess a wide variety of artistic disciplines that include traditional 2D media, graphic design, model building and digital rendering. My passion lies in landscapes and conceptual worlds, often mixed with architecture and the human form. I am an avid hiker and backpacker.  I find much of my inspiration and ideas by exploring the unbeaten paths buried within our beautiful National Parks.

“I like to create my work traditionally, using primarily pen and india ink. Digital rework is used to construct complex compositions and enhance the final product.  Clients should buy my services if they are searching for an energetic, playfully dark, and complex visual solution to conceptual subjects.  Bold colors and a graphic line quality also describe my aesthetic.  Though I prefer traditional media, I am efficient within the Adobe Creative Suite.”

julie post

Mapping Our Way to the Future

Milwaukee artist Allison Westbrook is hard at work on a beautiful map of Aurelia. But until then, here’s a peek at the sketch I (Lisa) recently did to give Allison a sense of some of the major landmarks he’ll need to cover inside the city. This is how everything creative starts: with a sketch, an idea, a messy collection of “maybes” that turn into something beautiful. Thankfully, we have Allison’s talent on hand, to turn this chicken scratch “maybe” into a “something” work of art.